Make Lego | Procedual Lego in Geometry Nodes | Blender 3.4.0
Convert any Mesh into Lego Bricks, entirely procedural!
To set up your Mesh made out of Lego Bricks just model your desired Object, apply the Geometry Nodes Group, apply the Procedural Material, and you are done. The Setup automatically generates a UV-Map that samples the UV-Map of the original mesh so your bricks can be colored just like the Model. You can set the Seed, the ratio of tall/ small bricks, the ratio of long/ short bricks, the resolution of the nobs as well as a custom text on top of each individual brick.
The Project File comes with a sample scene including a Geometry node Setup and a Procedural Material Group for the Bricks.
This is built for Blender 3.4.0.
You may not redistribute the geometry node group itself, for free or commercially.
The Blender File containing a sample scene with the Geometry Node and Material Setup.